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Yeni Konu aç Cevapla
 
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Alt 20 Mayıs 2010, 08:26   #241
Çevrimiçi
✔ 𝔱𝔥𝔢 𝔟𝔢𝔰𝔱 𝔬𝔣 ᴬᴰᴬᴺᴬ
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
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Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




hangi link kırık?

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Yokluğunda özlemekten vazgeçmedim, ama varlığının bana bu kadar uzak olması sitemimdir aslında..
 
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IRCForumlari.NET Reklamlar
sohbet odaları eglen sohbet sohbet
Alt 25 Mayıs 2010, 00:59   #242
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Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




Merhaba arkadaşlar ben seda, Bu konularda bende çok uğraştım ama hepsini başardım server olsun servisler olsun hepsi tamam ama dışarıdan kimse bağlanamıyor sorunda bu kimse giremedikten sonra kursanız ne olurki öğrenmek amaçlı kurulur ama kımse gelemıyor... He eğerki ben gerçekten yaptım bağlanılıyor dıyen warsa bana cevap yazsın pLs. bende çox uğraştım dışarıya açamadım yardım beklıorm şimdiden tşklr..
Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.

 
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Alt 25 Mayıs 2010, 12:47   #243
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Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




servere giriş localhost olarakmı 127.0.0.1 mi

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insan ölür eseri kalır.
 
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Alt 26 Mayıs 2010, 01:08   #244
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Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
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Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




Arkadaşlar bunlar çok basit normalde 1 saat surmez yapması sadece hazır olarak aldığınız exe leri masa ustunde topluyoruz we hepsini aynı klasore alıyoruz yalnız içinde unrealircd.conf yok onuda editliyorsunuz kendınıze gore serverınız hazırldır, sonra masa ustune topladığımız unreal3.2 klasorunun içindeki wircd yazan yere çift tıklıyoruz serverınız açılıo yani mırcscrıptınızden /s 127.0.0.1 yaprsanız bağlanır sunucunuza. hmmm şimdide sunucumuza servisleri atalım peki nasılmı. saden auspice we anope çalıştırılıo oncelıkle bunların birisini indiriyoruz wekuruyoruz sonra programfile içerisine gelecedktir oradan example.conf wardır onu unrealdeki gibi we serviceslerin ismini tamamen serverımıze gore yapıoruz we services.conf olarak değiştirip exmple.confu aldığımız dızıne atıyoruz we masa ustunde yada başlat menusunde anope irc services logosu wardır ona tıklarız servislerimiz gelir ama siyah ekran dedığiniz ms dos açılır dırek kapanır sureklı açıktır o aslında pc yı kaparsanız oda kapanır çalıştığını gormek içinse alt+ctrl+delete çıkan etranda gorev yoneticisini başlat yazar oraya gırıoruz we işlemleri seçiyoruz orada anope.exe yazıyorsa çalışıyor demektir.. dediğim gibi bende bunları 4 saatte tamamladım ama ip adresime çekemedım sorun bu yapamadım buna mantık yurutemedım bilen anlayan birisi warsa lutfen msn yada web adresi wersın beklıyorum şimdiden teşekkürler kolay gelsin..
Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.


----------

Unreal3.2.8.1 Win32 SSL indirirseniz daha iyi we şuan en son surumunu indirmiş olursunuz. [Üye Olmadan Linkleri Göremezsiniz. Üye Olmak için TIKLAYIN...] indirebilirsiniz.

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Anope irc services için en son surumler olan [Üye Olmadan Linkleri Göremezsiniz. Üye Olmak için TIKLAYIN...] we [Üye Olmadan Linkleri Göremezsiniz. Üye Olmak için TIKLAYIN...] adreslerinden indire bilirsiniz bukadarıda yeter galıba. xDD

 
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Alt 29 Mayıs 2010, 01:12   #245
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Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




Selamun aleykum,
Pc'ye Unreali kurdum, fakat servicesler yok. Anope-IRCServices ve IRCServices indirdim, ama yapamadim. Bu konuda yardimci olacak birileri var mi?
hayrli forumlar dilerim.

 
Alıntı ile Cevapla

Alt 29 Mayıs 2010, 02:12   #246
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Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




# Example configuration file for Services. After making the appropriate
# changes to this file, place it in the Services data directory (as
# specified in the "configure" script, default /home/username/services)
# under the name "services.conf".
#
# The format of this file is fairly simple: a line beginning with a # is a
# comment, and any other non-blank line is expected to be a directive and
# parameters, separated by spaces or tabs. For example:
#
# Directive Parameter-1 Parameter-2 ...
#
# Directives are case-insensitive. Note that some directives do not take
# any parameters; these are typically "on-off" directives, for which simply
# including the directive in this file (or removing it) has an effect on
# Services' functionality.
#
# If a parameter's value is a string which includes spaces, enclose the
# string in double quotation marks, like the example below. Quotes may be
# used around any string at all for clarity.
#
# "This is a parameter string with spaces in it"
#
# If you need to include a double quote inside a quoted string, precede it
# by a backslash:
#
# "This string has \"double quotes\" in it"
#
# Time parameters can be specified either as an integer representing a
# number of seconds (e.g. "3600" = 1 hour), or as an integer with a unit
# specifier: "s" = seconds, "m" = minutes, "h" = hours, "d" = days.
# Combinations (such as "1h30m") are not permitted. Examples (all of which
# represent the same length of time, one day):
#
# "86400", "86400s", "1440m", "24h", "1d"
#
# CAUTION:
# Please note that your services might _CRASH_ if you add more format-
# strings (%s, %d, etc.) to custom messages than Anope needs. Use the
# default messages to see how many format-strings are needed.
#
# In the documentation for each directive, one of the following will be
# included to indicate whether an option is required:
#
# [REQUIRED]
# Indicates a directive which must be given. Without it, Services will
# not start.
#
# [RECOMMENDED]
# Indicates a directive which may be omitted, but omitting it may cause
# undesirable side effects.
#
# [OPTIONAL]
# Indicates a directive which is optional. If not given, the feature
# will typically be disabled. If this is not the case, more
# information will be given in the documentation.
#
# [DISCOURAGED]
# Indicates a directive which may cause undesirable side effects if
# specified.
#
# [DEPRECATED]
# Indicates a directive which will disappear in a future version of
# Services, usually because its functionality has been either
# superseded by that of other directives or incorporated into the main
# program.
################################################## #########################
#
# IRCD configuration
#
################################################## #########################
# IRCDModule <module_name> [REQUIRED]
# The ircd protocol module should be used when connecting anope to your
# chosen IRCD. This should be one of the following options, or a file
# provided by your IRCD author.
#
# Bahamut 1.4.27 [or later] - "bahamut"
# Charybdis 1.0 [or later] - "charybdis"
# DreamForge 4.6.7 - "dreamforge"
# Hybrid IRCd 7.0 [experimental] - "hybrid"
# InspIRCd 1.0 [beta 5 or later] - "inspircd10"
# InspIRCd 1.1 [beta 8 or later] - "inspircd11"
# Plexus 3.0 [or later] - "plexus3"
# Plexus 2.0 [or later] - "plexus2"
# PTLink 6.15.0 [experimental] - "ptlink"
# RageIRCd 2.0.x - "rageircd"
# Ratbox 2.0.6 [or later] - "ratbox"
# ShadowIRCD 4.0x [beta 7 or later] - "shadowircd"
# Solid IRCD 3.4.x [3.4.6 or later] - "solidircd"
# UltimateIRCd 3.0.0 [or later] - "ultimate3"
# UltimateIRCd 2.8.2 [or later] - "ultimate2"
# Unreal 3.2 [beta-19 or later] - "unreal32"
# Unreal 3.1.1 [or later] - "unreal31"
# ViagraIRCd 1.3.x [or later] - "viagra"
#
IRCDModule "unreal32"
################################################## #########################
#
# Encryption settings
#
################################################## #########################
# EncModule <module_name> [REQUIRED]
# The encryption module to use when dealing with passwords.
# This determines how the passwords are stored in the databases,
# and does not add any security as far as transmitting passwords over
# the network goes.
# enc_none provides no password encryption, storing the password in
# plain text, this is the most versiatle as passwords can easily be
# recovered.
#
# NOTE: users of anope's previous (broken) md5 implementation should
# select the enc_old option, or things may break.
#
# NOTE2: Some of these encryption methods are one-way (md5, sha1, old)
# meaning that you can NOT retrieve the passwords in plain text once
# encrypted.
#
# Plain Text - enc_none
# Previous (broken) MD5 - enc_old
# MD5 - enc_md5
# SHA1 - enc_sha1
#
EncModule "enc_none"
################################################## #########################
#
# Core module configuration
#
################################################## #########################
# HostCoreModules <list> [RECOMMENDED]
# These modules will be loaded as part of HostServ's core.
# It is not recommended you change these settings unless you are
# sure you understand exactly what it is you are doing.
HostCoreModules "hs_help hs_on hs_off hs_group hs_list hs_set hs_setall hs_del hs_delall"
# MemoCoreModules <list> [RECOMMENDED]
# These modules will be loaded as part of MemoServ's core.
# It is not recommended you change these settings unless you are
# sure you understand exactly what it is you are doing.
MemoCoreModules "ms_send ms_cancel ms_list ms_read ms_del ms_set ms_info ms_rsend ms_check ms_staff ms_sendall ms_help"
# HelpCoreModules <list> [RECOMMENDED]
# These modules will be loaded as part of HelpServ's core.
# It is not recommended you change these settings unless you are
# sure you understand exactly what it is you are doing.
HelpCoreModules "he_help"
# BotCoreModules <list> [RECOMMENDED]
# These modules will be loaded as part of BotServ's core.
# It is not recommended you change these settings unless you are
# sure you understand exactly what it is you are doing.
BotCoreModules "bs_help bs_botlist bs_assign bs_set bs_kick bs_badwords bs_act bs_info bs_say bs_unassign bs_bot bs_fantasy bs_fantasy_kick bs_fantasy_kickban bs_fantasy_owner bs_fantasy_seen bs_fantasy_unban"
# OperCoreModules <list> [RECOMMENDED]
# These modules will be loaded as part of OperServ's core.
# It is not recommended you change these settings unless you are
# sure you understand exactly what it is you are doing.
OperCoreModules "os_help os_global os_stats os_oper os_admin os_staff os_mode os_kick os_clearmodes os_akill os_sgline os_sqline os_szline os_chanlist os_userlist os_logonnews os_randomnews os_opernews os_session os_noop os_jupe os_ignore os_set os_reload os_update os_restart os_quit os_shutdown os_defcon os_chankill os_svsnick os_oline os_umode os_modload os_modunload os_modlist os_modinfo os_raw"
# NickCoreModules <list> [RECOMMENDED]
# These modules will be loaded as part of NickServ's core.
# It is not recommended you change these settings unless you are
# sure you understand exactly what it is you are doing.
NickCoreModules "ns_help ns_register ns_group ns_identify ns_access ns_set ns_saset ns_drop ns_recover ns_release ns_sendpass ns_ghost ns_alist ns_info ns_list ns_logout ns_status ns_update ns_getpass ns_getemail ns_forbid ns_suspend"
# ChanCoreModules <list> [RECOMMENDED]
# These modules will be loaded as part of ChanServ's core.
# It is not recommended you change these settings unless you are
# sure you understand exactly what it is you are doing.
ChanCoreModules "cs_help cs_register cs_identify cs_set cs_xop cs_access cs_akick cs_drop cs_sendpass cs_ban cs_clear cs_modes cs_getkey cs_invite cs_kick cs_list cs_logout cs_topic cs_info cs_getpass cs_forbid cs_suspend cs_status"
################################################## #########################
#
# Remote server configuration
#
################################################## #########################
# RemoteServer <hostname> <port> <password> [REQUIRED]
# Specifies the remote server hostname and port. The hostname may
# either be a standard Internet hostname or dotted-quad numeric
# address; the port number must be an integer between 1 and 65535
# inclusive. The password is a string which should be enclosed in
# double quotes if it contains any spaces (or just for clarity).
#
# The remote server and port may be overridden at runtime with the
# -remote command-line option. The password may not be set at runtime.
#
# If services can't connect to the RemoteServer, they will try
# RemoteServer2 (if defined). If they can't connect to RemoteServer2,
# they will use RemoteServer3 (if defined).
RemoteServer 127.0.0.1 6667 "services"
#RemoteServer2 localhost 6667 "mypass"
#RemoteServer3 localhost 6667 "mypass"
# LocalAddress <hostname> [port] [OPTIONAL]
# Specifies the local address to bind to before connecting to the
# remote server. This may be useful on multihomed hosts. The hostname
# and port number are specified the same way as with the RemoteServer
# directive. If this is not specified, Services will let the operating
# system choose the local address. If only a hostname is specified,
# Services will bind to that address but let the operating system
# choose the local port number.
#
# If you don't know what this means or don't need to use it, just leave
# the directive commented out.
#
# This directive may be overridden at runtime by the -local
# command-line option.
#LocalAddress nowhere. 0
################################################## #########################
#
# Services identification and pseudoclient names
#
################################################## #########################
# ServerName <name> [REQUIRED]
# Specifies the IRC server name which Services should use. May be
# overridden by the -name command-line option.
ServerName "services.globalchat.com"
# ServerDesc <text> [REQUIRED]
# Specifies the text which should appear as the server's information in
# /whois and similar queries. May be overridden by the -desc
# command-line option.
ServerDesc "Services for IRC Networks"
# ServiceUser <usermask> [REQUIRED]
# Specifies the user@host mask which should be used by the Services
# pseudoclients. May be overridden by the -user and -host command-line
# options.
ServiceUser "
Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.
"
# ...Name <nick> <string> [REQUIRED except as noted below]
# Specify the nicknames (first parameter) and "real" names (second
# parameter) for the Services pseudoclients. BotServ and DevNull may
# be disabled by commenting out the appropriate lines below. Disabling
# BotServ is recommended on large networks.
NickServName "NickServ" "Nickname Server"
ChanServName "ChanServ" "Channel Server"
MemoServName "MemoServ" "Memo Server"
BotServName "BotServ" "Bot Server"
HelpServName "HelpServ" "Help Server"
OperServName "OperServ" "Operator Server"
GlobalName "Global" "Global Noticer"
#DevNullName "DevNull" "/dev/null -- message sink"
HostServName "HostServ" "vHost Server"
# ...Alias <nick> <string> [OPTIONAL]
# Specify alternate nicknames for services. When a user will /msg
# NickServAlias something, it will be forwarded to NickServName, and
# NickServName will answer. This can be used to ease the migration
# from another network, for example if your services are called
# NickKeeper, ChanKeeper, etc ... and the other network calls them
# NickServ, ChanServ, etc ...
#NickServAlias "NickServ2" "Nickname Server Forwarder"
#ChanServAlias "ChanServ2" "Channel Server Forwarder"
#MemoServAlias "MemoServ2" "Memo Server Forwarder"
#BotServAlias "BotServ2" "Bot Server Forwarder"
#HelpServAlias "HelpServ2" "Help Server Forwarder"
#OperServAlias "OperServ2" "Operator Server Forwarder"
#GlobalAlias "Global2" "Global Noticer Forwarder"
#DevNullAlias "DevNull2" "/dev/null -- message sink Forwarder"
#HostServAlias "HostServ2" "vHost Server Forwarder"
################################################## #########################
#
# Services data filenames
#
################################################## #########################
# NOTE: All filenames are relative to the Services data directory.
# PIDFile <filename> [REQUIRED]
# Specifies the name of the file containing Services' process ID.
PIDFile services.pid
# MOTDFile <filename> [REQUIRED]
# Specifies the name of the Message of the Day file.
MOTDFile services.motd
# ...DB <filename> [REQUIRED]
# Specifies the filenames for the various Services subsystems' databases.
NickServDB nick.db
#PreNickServDB prenick.db
ChanServDB chan.db
BotServDB bot.db
OperServDB oper.db
NewsDB news.db
ExceptionDB exception.db
HostServDB hosts.db
# There is no more databases for AKILLs. This setting is kept to allow
# you to import old AKILL database, and is optional. (If not given,
# Services will look for a file named akill.db.)
# AutokillDB akill.db
################################################## #########################
#
# Network information
#
################################################## #########################
# HelpChannel <channel> [OPTIONAL]
#
# When defined, every users that has or gets op status on this channel
# automatically receive the +h user mode.
HelpChannel "help"
# LogChannel <channel> [OPTIONAL]
#
# When defined, services will output log messages to this channel.
# IMPORTANT: This can be a security risk so make certain this channel
# is sufficiently protected from normal access.
#LogChannel "services"
# LogBot [OPTIONAL]
#
# When defined, services will output all BotServ chatter to the defined
# LogChan above. It shows all uses of BotServ ACT and SAY commands. Note
# that there is no logging to the log file. Only works if LogChannel is
# also defined.
#LogBot
# NetworkName <name> [REQUIRED]
#
# This is the name of the network the Services are running on.
NetworkName "LocalNet"
# Numeric [OPTIONAL]
# Many ircd identify themselves with a Numeric ID when using this option
# consult your ircds documentation before using this
#Numeric "64"
# NickLen [RECOMMENDED]
# Set this to the maximum allowed nick length on your network. Anope does
# not support values larger than 31, so setting them makes no sense. Be
# sure to set this correctly, as setting this wrong can result in services
# being disconnected from the network.
NickLen 31
################################################## #########################
#
# Basic functionality
#
################################################## #########################
# UserKey1|2|3 <value> [RECOMMENDED]
#
# These keys are required to initiate the random number generator. These
# numbers MUST be random as you want your passcodes to be random. Don't
# give these keys to anyone! Keep them private!
#
# *** NOTE ***
# If you don't enable these, or keep their default values, any talented
# programmer would be able to easily "guess" random strings used to mask
# information. Be safe, and come up with three different 7 digit numbers
#UserKey1 9866235
#UserKey2 8362013
#UserKey3 2362899
# NoBackupOkay [DISCOURAGED]
# Allows Services to continue file write operations (i.e. database
# saving) even if the original file cannot be backed up. Enabling this
# option may allow Services to continue operation under some conditions
# when it might otherwise fail, such as a nearly-full disk.
#
# *** NOTE ***
# Enabling this option can cause irrecoverable data loss under some
# conditions, so make CERTAIN you know what you're doing when you
# enable it!
#NoBackupOkay
# StrictPasswords [RECOMMENDED]
# When enabled, causes Services to perform more stringent checks on
# passwords. If this is disabled, Services will only disallow a
# password if it is the same as the entity (nickname or channel name)
# with which it is associated. When enabled, however, Services will
# also check that the password is at least five characters long, and
# in the future will probably check other things as well.
StrictPasswords
# BadPassLimit <count> [RECOMMENDED]
# Sets the number of invalid password tries before Services removes a
# user from the network. If a user enters <count> invalid passwords
# for any Services function or combination of functions during a
# single IRC session (subject to BadPassTimeout, below), Services will
# issue a /KILL for the user. If not given, Services will ignore
# failed password attempts (though they will be logged in any case).
BadPassLimit 5
# BadPassTimeout <time> [OPTIONAL]
# Sets the time after which invalid passwords are forgotten about. If
# a user does not enter any incorrect passwords in this amount of time,
# the incorrect password count will reset to zero. If not given, the
# timeout will be disabled, and the incorrect password count will never
# be reset until the user disconnects.
BadPassTimeout 1h
# UpdateTimeout <time> [REQUIRED]
# Sets the delay between automatic database updates. This timer is
# reset by the OperServ UPDATE command.
UpdateTimeout 5m
# ExpireTimeout <time> [REQUIRED]
# Sets the delay between checks for expired nicknames and channels.
# The OperServ UPDATE command will also cause a check for expiration
# and reset this timer.
ExpireTimeout 30m
# ReadTimeout <time> [REQUIRED]
# Sets the timeout period for reading from the network.
ReadTimeout 5s
# WarningTimeout <time> [REQUIRED]
# Sets the interval between sending warning messages for program
# errors via WALLOPS/GLOBOPS.
WarningTimeout 4h
# TimeoutCheck <time> [REQUIRED]
# Sets the (maximum) frequency at which the timeout list is checked.
# This, combined with ReadTimeout above, determine how accurately timed
# events, such as nick kills, occur; it also determines how much CPU
# time Services will use doing this. Higher values will cause less
# accurate timing but less CPU usage.
#
# This shouldn't be set any higher than 10 seconds, and 1 second is
# best if your system is powerful enough (or your network small enough)
# to handle it. 0 will cause the timeout list to be checked every time
# through the main loop, which will probably slow down Services too
# much to be useful on most networks.
#
# Note that this value is not an absolute limit on the period between
# checks of the timeout list; the period may be as great as ReadTimeout
# (above) during periods of inactivity.
TimeoutCheck 3s
# KeepLogs <days> [RECOMMENDED]
#
# Sets the number of days log files are kept. If you don't give it, or if
# you set it to 0, logs will be kept indefinitely.
#
# NOTE: Services must run 24 hours a day for this feature to work.
KeepLogs 7
# KeepBackups <days> [RECOMMENDED]
#
# Sets the number of days backups of databases are kept. If you don't give
# it, or if you set it to 0, Services won't backup the databases.
#
# NOTE: Services must run 24 hours a day for this feature to work.
KeepBackups 3
# ForceForbidReason [OPTIONAL]
#
# If set, Services will require a reason when a forbid is added, else
# the reason is optional. This directive also applies to SUSPENDed
# channels as well.
ForceForbidReason
# UsePrivmsg [OPTIONAL]
#
# This directive allows users to let Services send PRIVMSGs to them
# instead of NOTICEs. Also see NSDefMsg, which also toggles the default
# communication (PRIVMSG or NOTICE) to use for unregistered users.
#
# This is a feature that is against the IRC RFC and should be used
# _only_ if absolutely necessary.
#UsePrivmsg
# UseStrictPrivMsg [OPTIONAL]
# Using this directive will force services to only respond to privmsgs
# addressed to Nick@ServerName - e.g.
Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.
.
# This should be used on conjunction with ircd aliases.
#
# When using Bahamut, this option will NOT work if the uplink server is
# configured as a services hub. The serviceshub option is not designed to
# be used with Anope.
#UseStrictPrivMsg
# DumpCore [OPTIONAL]
#
# Setting this directive will make Anope dump core when a segmentation
# fault occurs. This is generally not needed, but if Anope is crashing
# on your network and you want to make a bug report, having a core
# file may be of great help.
#DumpCore
# LogUsers [OPTIONAL]
#
# Defines whether Anope will log user connections, disconnections and
# nickname changes. You may have to do so in case you ever need to
# transmit user information to your local authorities.
#LogUsers
# HideStatsO [OPTIONAL]
#
# Setting this directive will make Services only show Stats o to
# IRC Operators.
#HideStatsO
# GlobalOnCycle [OPTIONAL]
#
# Setting this directive will make Services send global messages on
# starting up and shutting down/restarting.
#GlobalOnCycle
# GlobalOnCycleMessage <text> [REQUIRED if GlobalOnCycle is specified]
# This is the global message sent when the Services are
# being shutdown/restarted if using GlobalOnCycle
GlobalOnCycleMessage "Services are restarting, they will be back shortly - please be good while we're gone"
# GlobalOnCycleUP <text> [OPTIONAL]
# If defined this message will be sent global when the services join
# the network.
GlobalOnCycleUP "Services are now back online - have a nice day"
# AnonymousGlobal [OPTIONAL]
# hides the oper's nick in a global message/notice
#AnonymousGlobal
# NickRegDelay <seconds> [OPTIONAL]
# Prevents users from regging their nick if they are not
# connected for at least X seconds.
#NickRegDelay 30
# UseSVSHOLD [OPTIONAL]
# Allows networks running Bahamut (1.4.35 or later), Unreal (3.2),
# and Plexus (3.0) to use SVSHOLD instead of the services enforcer.
# This option places a temporary Q:Line on the held nick instead
# of introducing a new pseudoclient with that nick, which is better
# for both CPU and bandwidth. If you enable this option on an
# incompatible IRCd (like a pre-1.4.35 Bahamut), it is most likely
# to break.
#UseSVSHOLD
# RestrictOperNick [OPTIONAL]
# Forbids the registration of nicks that contain nick with services
# access. So if Tester is a Services Oper, for example, You can't
# register NewTester or Tester123 unless you are an IRC operator.
# IMPORTANT: Remember that you have to be an ircop if you want to
# register the root's nick when setting up Anope for the
# the first time.
#RestrictOperNicks
# UseTokens [OPTIONAL]
# Allows irc networks to use TOKEN commands instead of the
# standard commands. This saves bandwidth but can break older
# modules that are not set to trap for TOKEN - if you are using
# older modules do NOT use this option
#UseTokens
# UseSVS2MODE [OPTIONAL]
# On Unreal IRCD use SVS2MODE instead of SVSMODE, doing this will
# show services changing user modes.
#UseSVS2MODE
# NewsCount [OPTIONAL]
# The number of LOGON/OPER News item to display when a user logs
# on. The default value is 3
#NewsCount 3
# UnRestrictSAdmin [OPTIONAL]
# On many ircd Anope removes the umode of +a from users whom are not
# Service Admin in Anope. This mode is NOT used by Anope for any form
# of access. Thus this option allows them to keep the mode without having
# to be a Service Admin in Anope
#UnRestrictSAdmin
# UlineServers [OPTIONAL]
#
# A list of ulined servers on your network, these servers are assumed they
# can set channel modes and we will not attempt to take them from them
# WARNING: do not put your user servers in this option
UlineServers "stats.your.network proxy.your.network"
# UseTS6 [OPTIONAL]
#
# Modern hybrid ircd like Ratbox 2.0.x support a protocol called TS6.
# However this protocol is optional thus our default support is for without
# TS6, if you want to take advantage of TS6, enable this option.
#UseTS6
################################################## #########################
#
# Mail-related options
#
################################################## #########################
# NOTE: if UseMail is not set, all parameters after it in this section
# are optional.
# UseMail [OPTIONAL]
#
# This option enables the mail commands in Services. You may choose
# to disable it if you have no sendmail-compatible mailer installed.
# This setting is [REQUIRED] if NSEmailReg is enabled.
UseMail
# SendMailPath <path> [REQUIRED]
#
# This is how we should call SendMail to send a mail. It must be
# called with all parameters needed to make it scan the mail input
# to find the mail recipient; consult your SendMail documentation.
#
# Postfix users must use the compatible sendmail utility provided
# with it; this one usually needs no parameters on the command line.
# Most sendmail applications (or replacements of it) require the -t
# option to be used.
SendMailPath "/usr/sbin/sendmail -t"
# SendFrom <e-mail> [REQUIRED]
#
# This is the e-mail from which all the e-mails are to be sent. It should
# really exist.
SendFrom
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# RestrictMail [OPTIONAL]
#
# When enabled, SENDPASS will be restricted to IRC operators.
#
# WARNING: if you choose to not enable this option, you should limit
# the number of processes the services user can have at a time (you can
# create a special user for this; remember to never launch Services as root).
RestrictMail
# MailDelay <time> [RECOMMENDED]
#
# This controls the minimum amount of time an user must wait before sending
# another mail after it has sent one. It also controls the minimum time
# an user must wait before it can receive another mail.
#
# This feature prevents users from being mail bombed using Services and
# should definitely be used.
MailDelay 5m
# DontQuoteAddresses [OPTIONAL]
#
# When enabled, services will not attempt to "" the TO: fields in mails
#
# So far we only know of ESMTP/QMail which need this set.
#
#DontQuoteAddresses
################################################## #########################
#
# NickServ configuration
#
################################################## #########################
# NSForceEmail [RECOMMENDED]
# This option forces the users to give an e-mail when they register
# a nickname. If you have nicks in the database that have no e-mail
# set, they will be asked to set an e-mail when they identify their
# nickname until they set one. Also, this option prevents user from
# unsetting the password. This setting is [REQUIRED] if NSEmailReg
# is enabled.
#
# This option is useful to resolve "lost password" problems.
NSForceEmail
# NSEmailReg [OPTIONAL]
# This option splits the nick registration into 2 steps, the first
# after registering a email with a passcode is sent to the supplied
# email address, this passcode needs to be entered with a confirm
# command before the nick registration will be completed.
#
# You must have mail / forcemail set for this to work correctly.
# It is also recommended that MailDelay be set to a sensible value
# to prevent mail flooding. This setting is [REQUIRED] if NSEmailReg
# is enabled.
# NSEmailReg
# NSDef... [OPTIONAL]
# Sets the default options for newly registered nicks. Note that
# changing these options will have no effect on nicks which are already
# registered.
#
# If both NSDefKill and NSDefKillQuick are given, the latter takes
# precedence. KILL IMMED cannot be specified as a default.
#
# Note: Both NSDefKill and NSDefKillQuick must be specified for Quick to take effect.
#
# NSDefMsg also controls the default setting for unregistered users.
# If NSDefMsg is enabled, unregistered users will receive PRIVMSGs
# instead of NOTICEs from Services. See UsePrivmsg for more information.
#
# NOTE: If you do not enable any of these options, a default of
# Secure, MemoSignon, and MemoReceive will be used, for backward
# compatibility. If you really want no options enabled by default, use
# NSDefNone.
#NSDefNone
#NSDefKill
#NSDefKillQuick
NSDefSecure
NSDefPrivate
NSDefHideEmail
NSDefHideUsermask
#NSDefHideQuit
#NSDefMsg
NSDefMemoSignon
NSDefMemoReceive
NSDefAutoop
# NSDefLanguage <language-number> [REQUIRED]
# Sets the default language non- and newly-registered will receive
# services' messages in. The numbers are the same as those
# used for the /nickserv SET LANGUAGE command, so look the at the help
# of this command for the list of currently supported languages.
#
# If you ever wanted to know how to translate services in your
# language, read the chapter about it in the README.
NSDefLanguage 7
# NSRegDelay <time> [RECOMMENDED]
# Sets the minimum length of time between consecutive uses of the
# REGISTER command. If not given, this restriction is disabled (note
# that this allows "registration flooding").
NSRegDelay 30s
# NSResendDelay <time> [RECOMMENDED]
# Sets the minimum length of time between consecutive uses of the
# RESEND command. If not given, this restriction is disabled (note
# that this allows "resend flooding" or "mail bombing").
NSResendDelay 90s
# N***pire <time> [RECOMMENDED]
# Sets the length of time before a nick registration expires.
N***pire 21d
# NSRExpire <time> [OPTIONAL]
# Sets the length of time a user gets to enter the confirmation code
# which has been e-mailed to them before the nick will be released
# for general use again. This setting is [REQUIRED] if NSEmailReg is
# enabled.
# NSRExpire 1d
# NSMaxAliases <number> [RECOMMENDED]
# Sets the maximum number of nicks allowed in a group. If you
# set it to 0, or don't set it at all, no limits will be applied.
NSMaxAliases 16
# NSAccessMax <count> [REQUIRED]
# Sets the maximum number of entries allowed on a nickname access list.
NSAccessMax 32
# NSEnforcerUser <user>[@<host>] [REQUIRED]
# Sets the username (and possibly hostname) used for the fake user
# created when NickServ collides a user. Should be in user@host
# format. If the host is not given, the one from ServicesUser is
# used.
NSEnforcerUser
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#NSEnforcerUser enforcer
# NSReleaseTimeout <time> [REQUIRED]
# Sets the delay before a NickServ-collided nick is released.
NSReleaseTimeout 1m
# NSAllowKillImmed [OPTIONAL]
# When enabled, allows the use of the IMMED option with the NickServ
# SET KILL command.
#NSAllowKillImmed
# NSNoGroupChange [OPTIONAL]
# When enabled, the NickServ GROUP command won't allow any group change.
# This is recommended for better performances and to protect against
# nick stealing, however users will have less flexibility.
#NSNoGroupChange
# NSListOpersOnly [OPTIONAL]
# When enabled, limits use of the NickServ LIST command to IRC
# operators.
#NSListOpersOnly
# NSListMax <count> [REQUIRED]
# Specifies the maximum number of nicks to be returned for a NickServ
# LIST command.
NSListMax 50
# NSGuestNickPrefix <value> [REQUIRED]
# When a user's nick is forcibly changed to enforce a "nick kill", their
# new nick will start with this value. The rest will be made up of 6 or 7
# digits.
NSGuestNickPrefix "Guest"
# NSSecureAdmins [RECOMMENDED]
# When enabled, prevents the use of the DROP, FORBID, GETPASS, and
# SET PASSWORD commands by Services admins on other Services admins or
# the Services root(s).
NSSecureAdmins
# NSStrictPrivileges [RECOMMENDED]
#
# When enabled, any user wanting to use the privileges of Services Root, Services
# Admin or Services Operator must have been logged as an IRC Operator with the
# /oper command.
NSStrictPrivileges
# NSModeOnID [OPTIONAL]
#
# When enabled, services will set the channel modes a user has access to upon
# identifying, assuming they are not already set.
#
# NSModeOnID
# NSRestrictGetPass [OPTIONAL]
#
# When enabled, services will only allow Services Root to use the getpass
# command on a nick.
NSRestrictGetPass
# NSNickTracking [OPTIONAL]
#
# When enabled, services will track your last nick identified when issuing
# nick changes.
#NSNickTracking
# NSAddAccessOnReg [OPTIONAL]
#
# When enabled, services will add the usermask of registering users to the
# access list of their newly created account. If you disable this, users
# will always have to identify to nickserv before being recognized, unless
# they manually add an address to the access list of their account.
NSAddAccessOnReg
################################################## #########################
#
# ChanServ configuration
#
################################################## #########################
# CSDef... [OPTIONAL]
# Sets the default options for newly registered channels. Note that
# changing these options will have no effect on channels which are
# already registered.
#
# NOTE: If you do not enable any of these options, a default of
# KeepTopic, Secure, SecureFounder and SignKick will be used, for
# backward compatibility. If you really want no options enabled by
# default, use CSDefNone.
#CSDefNone
CSDefKeepTopic
#CSDefOpNotice
CSDefPeace
#CSDefPrivate
#CSDefRestricted
CSDefSecure
#CSDefSecureOps
CSDefSecureFounder
CSDefSignKick
#CSDefSignKickLevel
#CSDefTopicLock
CSDefXOP

# CSMaxReg <count> [RECOMMENDED]
# Limits the number of channels which may be registered to a single
# nickname.
CSMaxReg 20
# C***pire <time> [RECOMMENDED]
# Sets the number of days before a channel expires.
C***pire 14d
# CSDefBantype <bantype> [REQUIRED]
#
# Sets the default ban type for newly registered channels (and when
# importing old databases).
#
# bantype can be:
#
# 0: ban in the form *!user@host
# 1: ban in the form *!*user@host
# 2: ban in the form *!*@host
# 3: ban in the form *!*user@*.domain
CSDefBantype 2
# CSAccessMax <count> [REQUIRED]
# Sets the maximum number of entries on a channel's access list.
# Channel access lists may contain only registered nicknames;
# therefore, checking each entry on the list requires only a single
# scaler comparison instead of a wildcard match, and this limit may be
# safely set much higher than (for example) the nickname access list
# size limit without impacting performance significantly.
CSAccessMax 1024
# CSAutokickMax <count> [REQUIRED]
# Sets the maximum number of entries on a channel's autokick list.
CSAutokickMax 32
# CSAutokickReason <text> [REQUIRED]
# Sets the default reason for an autokick if none is given.
CSAutokickReason "User has been banned from the channel"
# CSInhabit <time> [REQUIRED]
# Sets the length of time ChanServ stays in a channel after kicking a
# user from a channel s/he is not permitted to be in. This only occurs
# when the user is the only one in the channel.
CSInhabit 15s
# CSListOpersOnly [OPTIONAL]
# When enabled, limits use of the ChanServ LIST command to IRC
# operators.
#CSListOpersOnly
# CSListMax <count> [REQUIRED]
# Specifies the maximum number of channels to be returned for a
# ChanServ LIST command.
CSListMax 50
# CSRestrictGetPass [OPTIONAL]
#
# When enabled, services will only allow Services Root to use the getpass
# command on a channel.
# CSRestrictGetPass
# CSOpersOnly [OPTIONAL]
# If this is defined, only IRC Operators will be permitted to use ChanServ.
#CSOpersOnly
################################################## #########################
#
# MemoServ configuration
#
################################################## #########################
# MSMaxMemos <count> [RECOMMENDED]
# Sets the maximum number of memos a user is allowed to keep by
# default. Normal users may set the limit anywhere between zero and
# this value; Services admins can change it to any value or disable it.
# If not given, the limit is disabled by default, and normal users can
# set any limit they want.
MSMaxMemos 20
# MSSendDelay <time> [RECOMMENDED]
# Sets the delay between consecutive uses of the MemoServ SEND command.
# This can help prevent spam as well as denial-of-service attacks from
# sending large numbers of memos and filling up disk space (and
# memory). A 3-second wait means a maximum average of 150 bytes of
# memo per second per user under the current IRC protocol.
MSSendDelay 3s
# MSNotifyAll [OPTIONAL]
# Should we notify all appropriate users of a new memo? This applies
# in cases where a memo is sent to a nick which is in the group of
# another nick. Note that, unlike before, it is currently often more
# efficient to enable this.
MSNotifyAll
# MSMemoReceipt [OPTIONAL]
# Allow the use of memo receipts for the following groups:
# 1 - Opers Only
# 2 - Everybody
#
#MSMemoReceipt 1
################################################## #########################
#
# BotServ configuration
#
################################################## #########################
# BSDef... [OPTIONAL]
# Sets the default options for newly registered channels. Note that
# changing these options will have no effect on channels which are
# already registered.
#BSDefDontKickOps
#BSDefDontKickVoices
BSDefGreet
BSDefFantasy
BSDefSymbiosis
# BSMinUsers <count> [REQUIRED]
# Minimum number of users there must be in a channel before the
# bot joins it. The best value for this setting is 1 or 2. This
# cannot be 0, otherwise topic retention and mode lock and such
# other things won't work.
BSMinUsers 1
# BSBadWordsMax <count> [REQUIRED]
# Maximum number of entries a single bad words list can have.
# Setting it too high can reduce performances slightly.
BSBadWordsMax 32
# BSKeepData <time> [REQUIRED]
# Amount of time data for a user that is used by BotServ is
# valid. If the data exceeds this time, it is reset or deleted
# depending the case. Do not set it too high otherwise your resources
# will be slightly affected.
BSKeepData 10m
# BSSmartJoin [OPTIONAL]
# The bot is currently not affected by any modes or bans when he
# tries to join a channel. But some people may want to make it
# act like a real bot, that is, for example, remove all bans
# that affect the bot before joining the channel, remove a
# ban that affects the bot set by an user when it is on the
# channel, and so on. Since it consumes a bit more CPU time,
# you should not comment it out on larger networks.
# BSSmartJoin
# BSGentleBWReason [OPTIONAL]
# This option will make the bot use a kick reason that does not retake
# the word when it is kicking the bot. This is especially useful if
# you have young people on your network.
BSGentleBWReason
# BSCaseSensitive [OPTIONAL]
# This option will make botserv use cAsE sEnSiTiVe checking for badwords
# BSCaseSensitive
# BSFantasyCharacter [OPTIONAL]
# This option allows you to change the default prefix for fantasy
# commands in channels. This character will have to be prepended to
# all fantasy commands. If you choose "!", fantasy commands will, for
# example, be "!kick", "!op", etc. If left out, the default fantasy
# character will be "!".
# BSFantasyCharacter "!"
################################################## #########################
#
# HostServ configuration
#
################################################## #########################
# HostSetters <nicks> [DISCOURAGED]
# Specifies the nicks of NON-OPERS allowed to Set/Remove vHosts using
# HostServ. Can be re-loaded with /msg operserv reload
# You can specify more than one nick by separating each one by a space.
#
# Make sure you insert the correct nick(s) here..
#HostSetters "rob dengel certus"
################################################## #########################
#
# OperServ configuration
#
################################################## #########################
ServicesRoot <nickiniz> [REQUIRED]
# Specifies the Services "super-users". The super-users, or "roots" as in
# Unix terminology, are the only users who can add or delete Services
# admins.
#
# You can specify more than one nick by separating each one by a space.
#
# This is commented out by default; make sure you insert the correct
# nick before uncommenting it.
ServicesRoot "eZBeTH"
# SuperAdmin [OPTIONAL]
# When enabled, Services admins will be able to use SuperAdmin [ON|OFF]
# which will temporarily grant them extra privileges, such as being a
# founder of _all_ channels, ability to adjust another users modes etc..
SuperAdmin
# LogMaxUsers [OPTIONAL]
# Causes Services to write a message to the log every time a new user
# maximum is set.
LogMaxUsers
# ...Expiry <time> [REQUIRED]
# Sets the default expiry time for, respectively, AKILLs, SGLINEs,
# SQLINEs and SZLINEs.
AutoKillExpiry 30d
ChanKillExpiry 30d
SGLineExpiry 30d
SQLineExpiry 30d
SZLineExpiry 30d
# AkillOnAdd [OPTIONAL]
#
# When enabled, this option makes the services send an AKILL command
# immediately after it has been added with AKILL ADD. This eliminates
# the need of killing the users after the akill has been added.
# AkillOnAdd
# KillOnSGline [OPTIONAL]
#
# When enabled, this option makes the services send an (SVS)KILL command
# immediately after SGLINE ADD. This eliminates the need of killing the
# users after the SGLINE has been added.
# KillOnSGline
# KillOnSQline [OPTIONAL]
#
# When enabled, this option makes the services send an (SVS)KILL command
# immediately after SQLINE ADD. This eliminates the need of killing the
# users after the SQLINE has been added.
# KillOnSQline
# DisableRaw [RECOMMENDED]
#
# Disables the highly destructive OperServ RAW command.
#DisableRaw
# WallOper [OPTIONAL]
# Causes Services to send a WALLOPS/GLOBOPS when a user becomes an IRC
# operator. Note that this can cause WALLOPS floods when Services
# first connects to the network.
#WallOper
# WallBadOS [OPTIONAL]
# Causes Services to send a WALLOPS/GLOBOPS if a non-IRC-operator tries
# to use OperServ.
#WallBadOS
# WallOS... [OPTIONAL]
# Cause Services to send a WALLOPS/GLOBOPS on use of each of the
# OperServ commands listed.
WallOSGlobal
WallOSMode
WallOSClearmodes
WallOSKick
WallOSAkill
WallOSSGLine
WallOSSQLine
WallOSSZLine
WallOSNoOp
WallOSJupe
WallOSRaw
# Wall...Expire [OPTIONAL]
# Causes Services to send a WALLOPS/GLOBOPS whenever respectively
# an AKILL, an SGLINE, an SQLINE, an SZLINE and a session limit
# exception expires.
#WallAkillExpire
#WallSGLineExpire
#WallSQLineExpire
#WallSZLineExpire
#WallExceptionExpire
# WallGetpass [OPTIONAL]
# Causes Services to send a WALLOPS/GLOBOPS on use of the NickServ or
# ChanServ GETPASS command.
WallGetpass
# WallSetpass [OPTIONAL]
# Causes Services to send a WALLOPS/GLOBOPS whenever a Services admin
# sets a password for a nickname or channel (s)he does not normally have
# privileges to set.
WallSetpass
# WallForbid [OPTIONAL]
# Causes Services to send a WALLOPS/GLOBOPS on use of the NickServ or
# ChanServ FORBID command.
WallForbid
# WallDrop [OPTIONAL]
# Causes Services to send a WALLOPS/GLOBOPS whenever a Services admin
# drops a nickname or channel (s)he does not normally have
# privileges to drop.
WallDrop
# LimitSessions [OPTIONAL]
# Enables session limiting. Session limiting prevents users from
# connecting more than a certain number of times from the same host at the
# same time - thus preventing most types of cloning. Once a host reaches
# it's session limit, all clients attempting to connect from that host
# will be killed. Exceptions to the default session limit, which are based
# on host names, can be defined via the exception list. It should be noted
# that session limiting, along with a large exception list, can degrade
# services' performance. See the source and comments in sessions.c and the
# online help for more information about session limiting.
#
# NOTE: This option is not available when STREAMLINED is defined in
# the Makefile.
LimitSessions
# DefSessionLimit <limit> [REQUIRED]
# Default session limit per host. Once a host reaches it's session limit,
# all clients attempting to connect from that host will be killed. A value
# of zero means an unlimited session limit.
DefSessionLimit 3
# MaxSessionLimit <limit> [REQUIRED]
# The maximum session limit that may be set for a host in an exception.
MaxSessionLimit 100
# ExceptionExpiry <time> [REQUIRED]
# Sets the default expiry time for exceptions.
ExceptionExpiry 1d
# SessionLimitExceeded <message> [OPTIONAL]
# The message that will be NOTICE'd to a user just before they are removed
# from the network because their's host session-limit has been exceeded.
# It may be used to give a slightly more descriptive reason for the
# impending kill as apposed to simply "Session limit exceeded". If this is
# commented out, nothing will be sent.
SessionLimitExceeded "The session limit for your host %s has been exceeded."
# SessionLimitDetailsLoc <message> [OPTIONAL]
# Same as above, but should be used to provide a website address where
# users can find out more about session limits and how to go about
# applying for an exception. If this is commented out, nothing will be
# sent.
#
# This option has been intentionally commented out in an effort to remind
# you to change the URL it contains. It is recommended that you supply an
# address/url where people can get help regarding session limits.
#SessionLimitDetailsLoc "Please visit [Üye Olmadan Linkleri Göremezsiniz. Üye Olmak için TIKLAYIN...] for more information about session limits."
# MaxSessionKill <number> [OPTIONAL]
#
# If given and different from 0, this option tells the Services to add an
# AKILL when there is number subsequent kills for the same hostname, preventing
# the network from KILL flood.
MaxSessionKill 15
# SessionAutoKillExpiry <time> [OPTIONAL]
#
# Sets the expiry time for autokills added for hosts that need to be
# AKILLed as controlled by the MaxSessionKill option.
#
# If not given, the default value is 30 minutes.
SessionAutoKillExpiry 30m

# AddAkiller [OPTIONAL]
# Adds the nickname of the Operator issuing an AKILL to the kill reason.
#
AddAkiller
# OSOpersOnly [RECOMMENDED]
# If this is defined, only IRC Operators will be permitted to use
# OperServ, regardless of module based command access restrictions.
OSOpersOnly

################################################## #########################
#
# DefCon configuration
#
################################################## #########################
# DefConLevel <level> [OPTIONAL]
# Default defcon level (1-5) to use when starting services up, level 5
# instructs services to run as normal.
#DefConLevel 5
# DefCon1-4 <numeric> [REQUIRED if Defcon is activated]
# These numercics determine which of the following operations take place
# at each level, the correct numeric can be found by adding together the
# number for each restriction you wish to place at a level.
# No new channel registrations 1
# No New Nick Registrations 2
# No MLOCK changes 4
# Force Chan Mode 8
# Use Reduced Session Limit 16
# KILL any new clients trying to connect 32
# Services will ignore everyone but opers 64
# Services will silently ignore everyone but opers 128
# AKILL all new clients trying to connect 256
# No new memos sent to block memoserv attacks 512
#DefCon4 23
# No channel reg + No Nick Reg + No MLOCK changes + Use Reduced Session Limit
# 1 + 2 + 4 + 16
#DefCon3 31
# As DefCon4 + Services will Force Chan Mode's on channels
# 23 + 8
#DefCon2 159
# As DefCon3 + Services will silently ignore everyone but opers
# 31 + 128
#DefCon1 415
# As DefCon2 + AKILL all new clients trying to connect
# 159 + 256

# DefConSessionLimit <limit> [REQUIRED if DefCon is activated]
# New session limit to use when a defcon level is using "reduced"
# session limiting.
# NOTE: When using DefCon this value needs to be defined
#DefConSessionLimit 2
# DefConAkillExpire <time> [REQUIRED if DefCon is activated]
# Length of time to add the AKILL for when DEFCON is preventing
# all new clients from connecting to the network
#
# NOTE: As with all expire times, the expirey check will only be
# carried out once every "ExpireTimeout" so if this setting is
# 30m the the akill could last for 30m regardless of this setting.
#
# NOTE: When using DefCon this value needs to be defined
#DefConAkillExpire 5m
# DefConChanModes <modes> [REQUIRED if DefCon is activated]
# The channel modes to set on all channel's when the DefCon channel
# mode system is in use.
#
# NOTE: Choose these modes carefully, because when defcon switches to
# a level which does NOT have the mode setting selected, services will
# set the reverse on all channel's, e.g. if this setting is +RN
# when defcon is used all channel's will be set to +RN, when
# defcon is removed, channels will all be set to -RN. You don't
# want to set this to +k for example because when defcon is removed all
# channels will -k.
# NOTE: mlock'ed modes will not be lost
#DefConChanModes "+R"
# DefConTimeOut <time> [OPTIONAL]
# This value can be used to automatically return the network to
# defcon 5 after the specified time period - just in case any opers
# forget to remove a defcon setting.
#DefConTimeOut 15m
# GlobalOnDefcon [OPTIONAL]
#
# Setting this directive will make Services send a global message on
# Defcon Level changes.
#GlobalOnDefcon
# GlobalOnDefconMore [OPTIONAL]
#
# Setting this directive will make Services send a global message on
# Defcon Level changes. Uncommenting this will allow you to send along
# with the new level, the DefconMessage.
#GlobalOnDefconMore
#DefconMessage "Put your message to send your users here. Dont forget to uncomment GlobalOnDefconMore"
# DefConOffMessage [OPTIONAL]
#
# If this is defined, it will be used in place of GlobalOnDefcon and
# GlobalOnDefconMore when defcon is returned to level 5
#DefConOffMessage "Services are now back to normal, sorry for any inconvenience"
# DefConAkillReason <text> [REQUIRED if DefCon is activated]
#
# When using DEFCON this setting will be used when any clients are killed
# or akilled from the network by defcon
#
#DefConAkillReason "This network is currently not accepting connections, please try again later"
################################################## #########################
#
# MySQL configuration
#
################################################## #########################
#
# Mysql [OPTIONAL]
#
# Your MySQL configuration for use with Anope.
# To disable MySQL functionality, just comment out this block.
# To make use of MySQL use these directives and change their
# setting to the appropriate values.
#
# MysqlHost defines the Mysql server hostname.
# MysqlUser defines the Mysql user to log in with.
# MysqlPass defines the Mysql pass required for the specified user to log in.
# MysqlName defines the Mysql database name Anope uses
# MysqlSock defines the Mysql UNIX socket
# MysqlPort defines the Mysql TCP port
#
#MysqlHost "localhost"
#MysqlUser "Anonymous"
#MysqlPass ""
#MysqlName "anope"
#MysqlSock "/tmp/mysql.sock"
#MysqlPort 3306
# MysqlSecure "<des>|<md5>|<sha>|<key>" [OPTIONAL]
#
# Method for storing passwords on MySQL. Available methods are:
# Empty or not set will save your passwords as clear text.
# des : Encrypt using a simple DES algorithm.
# md5 : Produces the md5 hash for the password.
# sha : Calculates the checksum using a Secure Hash Algorithm.
# key : Encodes using "key" as password.
# Please read docs/MYSQL file for more info and details.
#
#MysqlSecure ""

# MysqlRetries <value> [OPTIONAL]
# MysqlRetryGap <value> [OPTIONAL]
#
# These values let you define how often and with how much interruption Anope
# shall retry to open a connection when losing the contact to the mysql db.
# The product of these values must be between 1 and 60.
#
#MysqlRetries 10
#MysqlRetryGap 1
# UseRDB [OPTIONAL]
#
# Enable this if you want anope to load its data from a remote database.
# (e.g. MySQL)
#
#UseRDB
################################################## #########################
#
# Module configuration
#
################################################## #########################
#
# ModuleAutoload [OPTIONAL]
#
# When compiled with module support, this contains a space separated list
# of modules to automatically load as soon as possible, e.g. IRCD support modules.
#
#ModuleAutoload "hs_moo ircd_defizzer"
# ModuleDelayedAutoload [OPTIONAL]
#
# When compiled with module support, this contains a space separated list
# of modules to automaticaly load when services are ready for new clients.
# e.g. new pesudo clients such as CatServ :-) *meow*
# By default a number of modules that we found worth adding by default are
# loaded. Feel free to change this if you want to add more, or remove some
# from the list.
#
ModuleDelayedAutoload "cs_appendtopic cs_enforce ns_maxemail os_info hs_request"
################################################## #########################
#
# Module specific configuration
#
################################################## #########################
#
# This section contains configuration options specific to certain modules.
# The options in here are for the modules shipped by default. You can add
# more options for other modules you load here. Check the documentation of
# the module to see what configuration options it provides.
# NSEmailMax [OPTIONAL]
# Module: ns_maxemail
#
# Limit the amount of registrations with the same email address to the
# amount given here. If set to 0 or left commented, there will be no limit
# enforced when registering new accounts or using /msg NickServ SET EMAIL.
#
#NSEmailMax 1
# OSInfoDBName [OPTIONAL]
# Module: os_info
#
# Use the given filename as database for the oper information lines.
# If not given, the default of "os_info.db" will be used.
#
#OSInfoDBName "os_info.db"
# HSRequestMemo... [OPTIONAL]
# Module: hs_request
#
# Specify if we should send memo's on certain actions with requested vHosts.
# Enable HSRequestMemoUser to send memo's to the user requesting a vHost
# when it's being approved or rejected. Enable HSRequestMemoOper or
# HSRequestMemoSetters if you want to send a memo to all services staff
# or host setters when a new vHost is requested.
#
#HSRequestMemoUser
#HSRequestMemoOper
#HSRequestMemoSetters
# HSRequestDBName [OPTIONAL]
# Module: hs_request
#
# Use the given filename as database for the vhost requests. If not given,
# the default of "hs_request.db" will be used.
#
#HSRequestDBName "hs_request.db"
#EOF

----------

Bunu aynen anope klasorunun içerisindeki data klasorunun içerisine services.conf diye at sonra çalıştır. yalnız ServicesRoot "eZBeTH" yazan yeri kendinize gore değiştirin kendi nickinz. kolay gelsin..

 
Alıntı ile Cevapla

Alt 29 Mayıs 2010, 12:40   #247
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




forumda arama yaparsanız bu konu ile alakalı bir cok konu bulabilirsiniz

[Üye Olmadan Linkleri Göremezsiniz. Üye Olmak için TIKLAYIN...]

bu bir tanesi inceleyin lütfen

 
Alıntı ile Cevapla

Alt 15 Haziran 2010, 22:01   #248
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




tşkler

 
Alıntı ile Cevapla

Alt 12 Temmuz 2010, 01:35   #249
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




KIRIK Link

 
Alıntı ile Cevapla

Alt 12 Temmuz 2010, 07:32   #250
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: UnrealIRCd Windows Kurulumu (anlatımlı)




AnLatımın Cok GuzeL oLmuş Fakat LinkLer öLü.

 
Alıntı ile Cevapla

Cevapla

Etiketler
anlatimli, anlatımlı, cizimerkezi.com, kurulumu, unrealircd, windows


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