Yanıt: /admin bilgilerini özele yansıtma
/*
* IRC - Internet Relay Chat, src/modules/out.c
* (C) 2004 The UnrealIRCd Team
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "proto.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#include <fcntl.h>
#include "h.h"
#ifdef STRIPBADWORDS
#include "badwords.h"
#endif
#ifdef _WIN32
#include "version.h"
#endif DLLFUNC int m_admin(aClient *cptr, aClient *sptr, int parc, char *parv[]); #define MSG_ADMIN "ADMIN"
#define TOK_ADMIN "@" ModuleHeader MOD_HEADER(m_admin)
= {
"m_admin",
"$Id: m_admin.c,v 1.1.6.4 2005/03/13 21:03:08 syzop Exp $",
"command /admin",
"3.2-b8-1",
NULL
}; DLLFUNC int MOD_INIT(m_admin)(ModuleInfo *modinfo)
{
add_CommandX(MSG_ADMIN, TOK_ADMIN, m_admin, MAXPARA, M_UNREGISTERED|M_USER|M_SHUN|M_VIRUS);
MARK_AS_OFFICIAL_MODULE(modinfo);
return MOD_SUCCESS;
} DLLFUNC int MOD_LOAD(m_admin)(int module_load)
{
return MOD_SUCCESS;
} DLLFUNC int MOD_UNLOAD(m_admin)(int module_unload)
{
if (del_Command(MSG_ADMIN, TOK_ADMIN, m_admin) < 0)
{
sendto_realops("Failed to delete commands when unloading %s",
MOD_HEADER(m_admin).name);
}
return MOD_SUCCESS;
} /*
** m_admin
** parv[0] = sender prefix
** parv[1] = servername
*/
DLLFUNC CMD_FUNC(m_admin)
{
ConfigItem_admin *admin;
/* Users may want to get the address in case k-lined, etc. -- Barubary * Only allow remote ADMINs if registered -- Barubary */
if (IsPerson(sptr) || IsServer(cptr))
if (hunt_server_token(cptr, sptr, MSG_ADMIN, TOK_ADMIN, ":%s", 1, parc,
parv) != HUNTED_ISME)
return 0; if (!conf_admin_tail)
{
sendto_one(sptr, err_str(ERR_NOADMININFO),
me.name, parv[0], me.name);
return 0;
} /* cycle through the list backwards */
for (admin = conf_admin_tail; admin;
admin = (ConfigItem_admin *) admin->prev)
{
if (!admin->next)
sendto_one(sptr, ":Admin PRIVMSG %s: Admin Bilgileri", sptr->name);
sendto_one(sptr, ":Admin PRIVMSG %s: Nickiniz", sptr->name);
sendto_one(sptr, ":Admin PRIVMSG %s: Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir. ", sptr->name);
return 0;
}
return 0;
} -------------------------- Unreal'de src/modules/m_admin.c Dosyası iLe Yukarıdakini deği$.. Admin Bilgileri , Nickiniz , Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir. Yerlerini Kendine Göre Editle. Kolay Gelsin. |